The digitalization of objects from the real world is of great importance, e. g., in many multimedia applications, in 3D computer graphics, and in industrial measurement. In partic...
Christian Teutsch, Erik Trostmann, Michael Weber, ...
In this paper, we discuss two major tradeoffs, spatial and temporal tradeoffs, that appear when applying marketbased computing to multimedia network applications. The former appea...
Abstract. Multimedia applications require the transmission of realtime streams over a network. These streams often exhibit variable bandwidth requirements, and require high bandwid...
Design of cluster file system is very important for building a general-purpose cluster with commodity components. To provide scalable high I/O performance needed in the scientific...
This paper reports simulation methods and results for analyzing a self-adjusting Quality of Service (QoS) control scheme for multimedia/telecommunication systems based on resource...