Middleware for parallel and distributed systems is designed to virtualize computation and communication resources so that a more and consistent view of those resources is presente...
A key challenge for distributed real-time and embedded (DRE) middleware is maintaining both system reliability and desired real-time performance in unpredictable environments wher...
This paper presents a unified framework for achieving robust and real-time image stabilization and rectification. While compensating for a small amount of image jitter due to plat...
Ranking is necessary for multiplayer online games to provide players with self-complacence and reference for choosing game counterparts. Most existing ranking solutions are tightl...
Li Tang, Jun Li, Jin Zhou, Zhizhi Zhou, Hao Wang, ...
It is a challenging issue to exchange procedural CAD models between heterogeneous CAD systems. In this paper, we extend the synchronized collaborative design environment among hete...