Sciweavers

945 search results - page 168 / 189
» People are doing it for themselves
Sort
View
ACMACE
2007
ACM
14 years 3 months ago
How to build a hard-to-use mouse
Computer games do not afford much physical activity and hence do not require significant energy expenditure, which can contribute to the prevalence of a sedentary lifestyle. A &qu...
Florian Mueller
IICS
2010
Springer
14 years 2 months ago
Self-Organizing Ant-based Information Gossiping Algorithm for P2P Networks
They appeared in our life only few years ago and now they are everywhere: computers have become ubiquitous and, almost, irreplaceable. Classical ways of creating, managing and exch...
Christophe Guéret, Nicolas Monmarché...
ECAI
2006
Springer
14 years 2 months ago
Cheating Is Not Playing: Methodological Issues of Computational Game Theory
Abstract. Computational Game Theory is a way to study and evaluate behaviors using game theory models, via agent-based computer simulations. One of the most known example of this a...
Bruno Beaufils, Philippe Mathieu
CIKM
2008
Springer
14 years 28 days ago
Multi-aspect expertise matching for review assignment
Review assignment is a common task that many people such as conference organizers, journal editors, and grant administrators would have to do routinely. As a computational problem...
Maryam Karimzadehgan, ChengXiang Zhai, Geneva G. B...
SWAP
2007
14 years 3 days ago
UFOme: A User Friendly Ontology Mapping Environment
Recently the Ontology Mapping Problem (OMP) has been identified as a key factor towards the success of the Semantic Web and related applications. This problem arises since it is po...
Giuseppe Pirrò, Domenico Talia