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NETGAMES
2004
ACM
14 years 1 months ago
Lightweight QoS-support for networked mobile gaming
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
AICT
2005
IEEE
117views Communications» more  AICT 2005»
14 years 1 months ago
Managing Pi-resources in 4G Wireless Systems: The Opportunistic Way
Integration of different radio access networks will become a reality in a near future. Our interworking architecture assumes a ubiquitous primary network (the cellular one) and se...
Pedro Sobral, Luis Bernardo, Paulo Pinto
WCNC
2008
IEEE
14 years 2 months ago
On Energy-Efficient and Low-Latency Medium Access Control in Wireless Sensor Networks
Abstract— In wireless sensor networks, one of the big challenges is to achieve a satisfactory network lifetime while meeting quality of service (QoS) requirements. In this paper,...
Zhiwen Wan, Jinsong Zhang, Hao Zhu, Kia Makki, Nik...
GLOBECOM
2006
IEEE
14 years 1 months ago
Improvement of WLAN QoS Capability via Statistical Multiplexing
Abstract— This paper presents an analytical model for evaluating the capability of wireless LANs (WLANs) to provision quantitative quality of service (QoS) guarantees. We conside...
Yu Cheng, Lin Cai, Xinhua Ling, Wei Song, Weihua Z...
LCN
2007
IEEE
14 years 1 months ago
Performance Analysis of Single Cell IEEE 802.16e Wireless MAN
—The IEEE 802.16 standard (commonly known as WiMAX), which has emerged as a broadband wireless access technology, is capable of delivering very high data rates. The grant/request...
Thierry Peyre, Rachid El Azouzi