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» Perceptual Interfaces in Human Computer Interaction
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CHI
2009
ACM
14 years 8 months ago
Wii all play: the console game as a computational meeting place
In this paper, we present results from a qualitative study of collocated group console gaming. We focus on motivations for, perceptions of, and practices surrounding the shared us...
Amy Voida, Saul Greenberg
ISWC
2002
IEEE
14 years 1 months ago
Threat Response: A Compelling Application for Wearable Computing
This paper explores the application of wearable computer systems to threat response, exemplified by the Multi-functional Micro-controllable Interface Module (MMIM)/Digital Militar...
Noa M. Rensing, Evan Weststrate, Paul M. Zavracky,...
CHI
2004
ACM
14 years 8 months ago
Remarkable computing: the challenge of designing for the home
The vision of ubiquitous computing is floating into the domain of the household, despite arguments that lessons from design of workplace artefacts cannot be blindly transferred in...
Marianne Graves Petersen
CHI
2007
ACM
14 years 5 days ago
Playing with fire: participatory design of wearable computing for fire fighters
In this paper we present our approach of using gamelike techniques for designing wearable computing solutions for the Paris Fire Brigade, consisting of namely a board game and a v...
Markus Klann
ISWC
1998
IEEE
14 years 12 days ago
Visual Contextual Awareness in Wearable Computing
Small, body-mounted video cameras enable a different style of wearable computing interface. As processing power increases, awearablecomputercanspendmoretimeobserving its user to p...
Thad Starner, Bernt Schiele, Alex Pentland