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TVCG
2002
109views more  TVCG 2002»
13 years 7 months ago
Robust Creation of Implicit Surfaces from Polygonal Meshes
Implicit surfaces are used for a number of tasks in computer graphics, including modeling soft or organic objects, morphing, collision detection, and constructive solid geometry. A...
Gary D. Yngve, Greg Turk
ECCV
2006
Springer
14 years 9 months ago
Figure/Ground Assignment in Natural Images
Abstract. Figure/ground assignment is a key step in perceptual organization which assigns contours to one of the two abutting regions, providing information about occlusion and all...
Xiaofeng Ren, Charless Fowlkes, Jitendra Malik
ICCV
2003
IEEE
14 years 29 days ago
Meshfree Particle Method
Many of the computer vision algorithms have been posed in various forms of differential equations, derived from minimization of specific energy functionals, and the finite eleme...
Huafeng Liu, Pengcheng Shi
ROBOCUP
2007
Springer
208views Robotics» more  ROBOCUP 2007»
14 years 1 months ago
3D Tracking by Catadioptric Vision Based on Particle Filters
This paper presents a robust tracking system for autonomous robots equipped with omnidirectional cameras. The proposed method uses a 3D shape and color-based object model. This all...
Matteo Taiana, José António Gaspar, ...
CVPR
1999
IEEE
1071views Computer Vision» more  CVPR 1999»
14 years 9 months ago
Adaptive Background Mixture Models for Real-Time Tracking
A common method for real-time segmentation of moving regions in image sequences involves "background subtraction," or thresholding the error between an estimate of the i...
Chris Stauffer, W. Eric L. Grimson