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» Perceptual Principles and Computer Graphics
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ASSETS
2000
ACM
13 years 12 months ago
A framework of assistive pointers for low vision users
Manipulating a mouse pointer is often difficult for the low vision computer user. Working with such a small, mobile screen object is very visually demanding. Although several tech...
Julie Fraser, Carl Gutwin
EUROGRAPHICS
2010
Eurographics
14 years 4 months ago
Adding Depth to Cartoons Using Sparse Depth (In)equalities
This paper presents a novel interactive approach for adding depth information into hand-drawn cartoon images and animations. In comparison to previous depth assignment techniques ...
Daniel Sýkora, David Sedlacek, Sun Jinchao, John ...
SIBGRAPI
2005
IEEE
14 years 1 months ago
Component-Based Adaptive Sampling
High-fidelity renderings of virtual environments is a notoriously computationally expensive task. One commonly used method to alleviate the costs is to adaptively sample the rend...
Kurt Debattista, Alan Chalmers
SMA
1995
ACM
190views Solid Modeling» more  SMA 1995»
13 years 11 months ago
Creating solid models from single 2D sketches
We describe a method of constructing a B-rep solid model from a single hidden-line removed sketch view of a 3D object. The main steps of our approach are as follows. The sketch is...
Ian J. Grimstead, Ralph R. Martin
GD
2005
Springer
14 years 1 months ago
Dynamic Spectral Layout of Small Worlds
Spectral methods are naturally suited for dynamic graph layout, because moderate changes of a graph yield moderate changes of the layout under weak assumptions. We discuss some gen...
Ulrik Brandes, Daniel Fleischer, Thomas Puppe