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» Perceptual Principles and Computer Graphics
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SIGGRAPH
2010
ACM
13 years 6 months ago
Nonlinear disparity mapping for stereoscopic 3D
This paper addresses the problem of remapping the disparity range of stereoscopic images and video. Such operations are highly important for a variety of issues arising from the p...
Manuel Lang, Alexander Hornung, Oliver Wang, Steve...
SIGGRAPH
1995
ACM
13 years 11 months ago
Creation and rendering of realistic trees
Recent advances in computer graphics have produced images approaching the elusive goal of photorealism. Since many natural objects are so complex and detailed, they are often not ...
Jason Weber, Joseph Penn
WSCG
2004
209views more  WSCG 2004»
13 years 9 months ago
Cinematic Camera Control in 3D Computer Games
Good camera control and planning techniques in 3D computer games can give players deeper feelings about atmosphere of games. However, most modern computer games use fixed point-of...
Ting-Chieh Lin, Zen-Chung Shih, Yu-Ting Tsai
OZCHI
2006
ACM
14 years 1 months ago
Indexical interaction design for context-aware mobile computer systems
This position paper outlines a current research project focusing on the challenges of interaction design for context-aware mobile computer systems. This challenge is approached fr...
Jesper Kjeldskov, Jeni Paay
ISVC
2009
Springer
14 years 2 months ago
Combinatorial Preconditioners and Multilevel Solvers for Problems in Computer Vision and Image Processing
Abstract. Linear systems and eigen-calculations on symmetric diagonally dominant matrices (SDDs) occur ubiquitously in computer vision, computer graphics, and machine learning. In ...
Ioannis Koutis, Gary L. Miller, David Tolliver