Sciweavers

326 search results - page 60 / 66
» Perceptual Principles and Computer Graphics
Sort
View
ICMCS
2006
IEEE
187views Multimedia» more  ICMCS 2006»
14 years 2 months ago
3D Video and Free Viewpoint Video - Technologies, Applications and MPEG Standards
An overview of 3D and free viewpoint video is given in this paper with special focus on related standardization activities in MPEG. Free viewpoint video allows the user to freely ...
Aljoscha Smolic, Karsten Müller, Philipp Merk...
PG
2003
IEEE
14 years 2 months ago
Physical Touch-Up of Human Motions
Many popular motion editing methods do not take physical principles into account potentially producing implausible motions. This paper introduces an efficient method for touching...
Hyun Joon Shin, Lucas Kovar, Michael Gleicher
DIGRA
2003
Springer
14 years 2 months ago
Developing a hybrid of MMORPG and LARP using usability methods: the case of Takkar
This paper examines the idea of combining Live Action Role-Playing (LARP) and MMORPG into a hybrid game named Takkar. We developed three versions of Takkar in an iterative fashion...
Laust Juul Christensen, Thomas Tae-Yang Jør...
SG
2010
Springer
14 years 1 months ago
Automatic Blending of Multiple Perspective Views for Aesthetic Composition
Hand-drawn pictures differ from ordinary perspective images in that the entire scene is composed of local feature regions each of which is projected individually as seen from its ...
Kairi Mashio, Kenichi Yoshida, Shigeo Takahashi, M...
NIPS
2001
13 years 10 months ago
MIME: Mutual Information Minimization and Entropy Maximization for Bayesian Belief Propagation
Bayesian belief propagation in graphical models has been recently shown to have very close ties to inference methods based in statistical physics. After Yedidia et al. demonstrate...
Anand Rangarajan, Alan L. Yuille