We use cluster analysis as a unifying principle for problems from low, middle and high level vision. The clustering problem is viewed as graph partitioning, where nodes represent ...
To animate a character, a number of poses are displayed in quick succession in order to create the illusion of motion. For most real-time applications, such as games, the pose upd...
Rachel McDonnell, Fiona N. Newell, Carol O'Sulliva...
It is often desirable to evaluate an image based on its quality. For many computer vision applications, a perceptually meaningful measure is the most relevant for evaluation; howe...
We present a new algorithm for best-effort simplification of polygonal meshes based on principles of visual perception. Building on previous work, we use a simple model of low-lev...
Nathaniel Williams, David P. Luebke, Jonathan D. C...
Abstract. Color constancy is the ability to measure image features independent of the color of the scene illuminant and is an important topic in color and computer vision. As many ...