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NETGAMES
2005
ACM
15 years 9 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
162
Voted
PASTE
2005
ACM
15 years 9 months ago
Generalizing symbolic execution to library classes
Forward symbolic execution is a program analysis technique that allows using symbolic inputs to explore program executions. The traditional applications of this technique have foc...
Sarfraz Khurshid, Yuk Lai Suen
SAC
2005
ACM
15 years 9 months ago
Automatic learning of text-to-concept mappings exploiting WordNet-like lexical networks
A great jump towards the advent of the Semantic Web will take place when a critical mass of web resources is available for use in a semantic way. This goal can be reached by the c...
Dario Bonino, Fulvio Corno, Federico Pescarmona
136
Voted
SIGCOMM
2005
ACM
15 years 9 months ago
On the predictability of large transfer TCP throughput
Predicting the throughput of large TCP transfers is important for a broad class of applications. This paper focuses on the design, empirical evaluation, and analysis of TCP throug...
Qi He, Constantinos Dovrolis, Mostafa H. Ammar
SIGCOMM
2005
ACM
15 years 9 months ago
Improving accuracy in end-to-end packet loss measurement
Measurement and estimation of packet loss characteristics are challenging due to the relatively rare occurrence and typically short duration of packet loss episodes. While active ...
Joel Sommers, Paul Barford, Nick G. Duffield, Amos...
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