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COMCOM
2007
82views more  COMCOM 2007»
13 years 7 months ago
On application-level load balancing in FastReplica
— In the paper, we consider the problem of distributing large-size content to a fixed set of nodes. In contrast with the most existing end-system solutions to this problem, Fast...
Jangwon Lee, Gustavo de Veciana
LCN
2005
IEEE
14 years 1 months ago
Differentiation of Downlink 802.11e Traffic in the Virtual Collision Handler
— A number of analytical models have been proposed to describe the priority schemes of the Enhanced Distributed Channel Access (EDCA) mechanism of the IEEE 802.11e standard. EDCA...
Paal Engelstad, Olav N. Østerbø
KBSE
2005
IEEE
14 years 1 months ago
Designing and implementing a family of intrusion detection systems
Intrusion detection systems are distributed applications that analyze the events in a networked system to identify malicious behavior. The analysis is performed using a number of ...
Richard A. Kemmerer
NETGAMES
2003
ACM
14 years 1 months ago
Bandwidth requirement and state consistency in three multiplayer game architectures
Abstract— Multiplayer games become increasingly popular, mostly because they involve interaction among humans. Typically, multiplayer games are organized based on a Client-Server...
Joseph D. Pellegrino, Constantinos Dovrolis
JODL
2008
108views more  JODL 2008»
13 years 7 months ago
DelosDLMS
DelosDLMS is a prototype of a next-generation Digital Library (DL) management system. It is the result of integrating various specialized DL services provided by partners of the D...
Yannis E. Ioannidis, Diego Milano, Hans-Jörg ...