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ICPPW
2006
IEEE
15 years 10 months ago
A Scalable Synchronization Technique for Distributed Virtual Environments Based on Networked-Server Architectures
In recent years, large scale distributed virtual environments have become a major trend in distributed applications, mainly due to the enormous popularity of multiplayer online ga...
Pedro Morillo, Juan M. Orduña, José ...
INFORMATICALT
2006
154views more  INFORMATICALT 2006»
15 years 4 months ago
Efficient Adaptive Algorithms for Transposing Small and Large Matrices on Symmetric Multiprocessors
Matrix transpose in parallel systems typically involves costly all-to-all communications. In this paper, we provide a comparative characterization of various efficient algorithms f...
Rami Al Na'mneh, W. David Pan, Seong-Moo Yoo
ISCA
2007
IEEE
106views Hardware» more  ISCA 2007»
15 years 10 months ago
Architectural implications of brick and mortar silicon manufacturing
We introduce a novel chip fabrication technique called “brick and mortar”, in which chips are made from small, pre-fabricated ASIC bricks and bonded in a designer-specified a...
Martha Mercaldi Kim, Mojtaba Mehrara, Mark Oskin, ...
GECCO
2007
Springer
138views Optimization» more  GECCO 2007»
15 years 10 months ago
A particle swarm algorithm for symbols detection in wideband spatial multiplexing systems
This paper explores the application of the particle swarm algorithm for a NP-hard problem in the area of wireless communications. The specific problem is of detecting symbols in a...
Adnan Ahmed Khan, Muhammad Naeem, Syed Ismail Shah
RTSS
1998
IEEE
15 years 8 months ago
Real-Time Scheduling in a Generic Fault-Tolerant Architecture
Previous ultra-dependable real-time computing architectures have been specialised to meet the requirements of a particular application domain. Over the last two years, a consortiu...
Andy J. Wellings, Ljerka Beus-Dukic, David Powell