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NETGAMES
2005
ACM
14 years 2 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
DEBS
2008
ACM
13 years 10 months ago
An adaptive approach for ensuring reliability in event based middleware
In this effort we tackle the important issue of providing Quality of Service (QoS) guarantees to subscribers, when routing event notifications in a publish-subscribe domain. In ...
Shruti P. Mahambre, Umesh Bellur
MOBISYS
2009
ACM
14 years 9 months ago
SolarStore: enhancing data reliability in solar-powered storage-centric sensor networks
In this paper, we present a reliable storage service, called SolarStore, that adaptively trades-off storage reliability versus energy consumption in solar-powered sensor networks....
Yong Yang, Lili Wang, Dong Kun Noh, Hieu Khac Le, ...
CLUSTER
2008
IEEE
14 years 3 months ago
Impact of topology and link aggregation on a PC cluster with Ethernet
Abstract—In addition to its use in local area networks, Ethernet has been used for connecting hosts in the area of highperformance computing. Here, we investigated the impact of ...
Takafumi Watanabe, Masahiro Nakao, Tomoyuki Hiroya...
IEEEPACT
2005
IEEE
14 years 2 months ago
An Event-Driven Multithreaded Dynamic Optimization Framework
Dynamic optimization has the potential to adapt the program’s behavior at run-time to deliver performance improvements over static optimization. Dynamic optimization systems usu...
Weifeng Zhang, Brad Calder, Dean M. Tullsen