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ESWS
2010
Springer
14 years 28 days ago
Scalable and Parallel Reasoning in the Semantic Web
Abstract. The current state of the art regarding scalable reasoning consists of programs that run on a single machine. When the amount of data is too large, or the logic is too com...
Jacopo Urbani
CONEXT
2006
ACM
14 years 3 months ago
Modeling ping times in first person shooter games
In First Person Shooter (FPS) games the Round Trip Time (RTT), i.e., the sum of the network delay from client to server and the network delay from server to client, impacts the ga...
Natalie Degrande, Danny De Vleeschauwer, Robert E....
IJCAI
2007
13 years 10 months ago
Communicating Effectively in Resource-Constrained Multi-Agent Systems
Agents with partial observability need to share information to achieve decentralised coordination. However, in resource-constrained systems, indiscriminate communication can creat...
Partha Sarathi Dutta, Claudia V. Goldman, Nicholas...
IPPS
2006
IEEE
14 years 3 months ago
Monitoring remotely executing shared memory programs in software DSMs
Peer-to-Peer (P2P) cycle sharing over the Internet has become increasingly popular as a way to share idle cycles. A fundamental problem faced by P2P cycle sharing systems is how t...
Long Fei, Xing Fang, Y. Charlie Hu, Samuel P. Midk...
HPCA
2011
IEEE
13 years 26 days ago
Dynamic parallelization of JavaScript applications using an ultra-lightweight speculation mechanism
As the web becomes the platform of choice for execution of more complex applications, a growing portion of computation is handed off by developers to the client side to reduce net...
Mojtaba Mehrara, Po-Chun Hsu, Mehrzad Samadi, Scot...