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CHI
2009
ACM
14 years 2 months ago
O' game, can you feel my frustration?: improving user's gaming experience via stresscam
One of the major challenges of video game design is to have appropriate difficulty levels for users in order to maximize the entertainment value of the game. Game players may lose...
Chang Yun, Dvijesh Shastri, Ioannis Pavlidis, Zhig...
MMNS
2007
208views Multimedia» more  MMNS 2007»
13 years 9 months ago
Hybrid Overlay Networks Management for Real-Time Multimedia Streaming over P2P Networks
Recent growth of the multimedia content delivery over the Internet and the popularity of the peer-to-peer (P2P) architecture have opened new horizons for emerging novel services ov...
Mubashar Mushtaq, Toufik Ahmed
FGR
2002
IEEE
229views Biometrics» more  FGR 2002»
14 years 19 days ago
An Approach to Automatic Recognition of Spontaneous Facial Actions
We present ongoing work on a project for automatic recognition of spontaneous facial actions. Spontaneous facial expressions differ substantially from posed expressions, similar t...
Bjorn Braathen, Marian Stewart Bartlett, Gwen Litt...
IPPS
2008
IEEE
14 years 2 months ago
Design of steering vectors for dynamically reconfigurable architectures
An architectural framework is studied that can perform dynamic reconfiguration. A basic objective is to dynamically reconfigure the architecture so that its configuration is well ...
Nick A. Mould, Brian F. Veale, John K. Antonio, Mo...
IPSN
2007
Springer
14 years 1 months ago
MeshEye: a hybrid-resolution smart camera mote for applications in distributed intelligent surveillance
Surveillance is one of the promising applications to which smart camera motes forming a vision-enabled network can add increasing levels of intelligence. We see a high degree of i...
Stephan Hengstler, Daniel Prashanth, Sufen Fong, H...