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DSRT
2003
IEEE
14 years 1 months ago
An Agent Architecture for Network Support of Distributed Simulation Systems
Continued research into distributed agent-based systems and evolving web based technologies are opening up tremendous possibilities for the deployment of large scale and highly ex...
Robert Simon, Woan Sun Chang, J. Mark Pullen
CW
2005
IEEE
14 years 1 months ago
On a Serverless Networked Virtual Ball Game for Multi-Player
This paper studies the way to improve consistency of states in a ball-game typed Distributed Virtual Environment (DVE) with lag, in peer-to-peer (P2P) architecture. That is, we ar...
Yoshihiro Kawano, Tatsuhiro Yonekura
DSOM
2007
Springer
13 years 11 months ago
Bottleneck Detection Using Statistical Intervention Analysis
Abstract. The complexity of today's large-scale enterprise applications demands system administrators to monitor enormous amounts of metrics, and reconfigure their hardware as...
Simon Malkowski, Markus Hedwig, Jason Parekh, Calt...
IPPS
2007
IEEE
14 years 2 months ago
Securing Grid Data Transfer Services with Active Network Portals
Widely available and utilized Grid servers are vulnerable to a variety of threats from Denial of Service (DoS) attacks, overloading caused by flash crowds, and compromised client ...
Onur Demir, Michael R. Head, Kanad Ghose, Madhusud...
ICNP
2000
IEEE
14 years 5 days ago
Dynamic Internet Overlay Deployment and Management Using the X-Bone
The X-Bone dynamically deploys and manages Internet overlays to reduce con®guration e€ort and increase network component sharing. The X-Bone discovers, con®gures, and monitors ...
Joseph D. Touch