Different distributed real-time systems (DRS) must handle aperiodic and periodic events under diverse sets of requirements. While existing middleware such as Real-Time CORBA has sh...
Ray tracing is a technique used for generating highly realistic computer graphics images. In this paper, we explore the design of a simple but extremely parallel, multi-threaded, ...
Josef B. Spjut, Solomon Boulos, Daniel Kopta, Erik...
In a recent study, we have shown that in real-time database systems that discard late transactions, optimistic concurrency control outperforms locking. Although the optimistic alg...
Human-like behavior is crucial for intelligent service robots that are to perform versatile tasks in day to day life. In this paper, an integrated approach to human-like manipulat...
Sukhan Lee, Hadi Moradi, Daesik Jang, Han-Young Ja...
This paper presents the scatter search particle filter (SSPF) algorithm and its application to real-time hands and face tracking. SSPF combines sequential Monte Carlo (particle fil...