A decentralized game theoretic framework applied to Web caching is discussed. The interaction of multiple clients with a caching server is modeled as a non-cooperative game, in wh...
George Alyfantis, Stathes Hadjiefthymiades, Lazaro...
Abstract— We investigate a widely popular Least-RecentlyUsed (LRU) cache replacement algorithm with semi-Markov modulated requests. Semi-Markov processes provide the flexibility...
Caching issues in meta-search engines are considered. We propose a popularity-driven cache algorithm that utilizes both popularities and reference counters of queries to determine ...
Many web cache systems and policies have been proposed. These studies, however, consider large sized objects less useful than small sized objects for the performance and evict the...
Systems consisting of multiple proxy servers are a popular solution to deal with performance and network resource utilization problems related to the growth of the Web numbers. Af...