Sciweavers

627 search results - page 21 / 126
» Performance Monitoring of N-tier Client Server Systems
Sort
View
ICPADS
2006
IEEE
14 years 1 months ago
A Distributed Algorithm for Sharing Web Cache Disk Capacity
A decentralized game theoretic framework applied to Web caching is discussed. The interaction of multiple clients with a caching server is modeled as a non-cooperative game, in wh...
George Alyfantis, Stathes Hadjiefthymiades, Lazaro...
QOFIS
2004
Springer
14 years 1 months ago
Performance Analysis of Peer-to-Peer Networks for File Distribution
Peer-to-peer networks have been commonly used for tasks such as file sharing or file distribution. We study a class of cooperative file distribution systems where a file is bro...
Ernst W. Biersack, Pablo Rodriguez, Pascal Felber
DSN
2006
IEEE
13 years 11 months ago
Using Attack Injection to Discover New Vulnerabilities
Due to our increasing reliance on computer systems, security incidents and their causes are important problems that need to be addressed. To contribute to this objective, the pape...
Nuno Ferreira Neves, João Antunes, Miguel C...
ICDCSW
2005
IEEE
14 years 1 months ago
Performance Comparison of Distributed Architectures for Content Adaptation and Delivery of Web Resources
The increasing popularity of heterogeneous Webenabled devices and wired/wireless connections motivates the diffusion of content adaptation services that enrich the traditional Web...
Claudia Canali, Valeria Cardellini, Michele Colaja...
NETGAMES
2005
ACM
14 years 1 months ago
Game server selection for multiple players
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...