A decentralized game theoretic framework applied to Web caching is discussed. The interaction of multiple clients with a caching server is modeled as a non-cooperative game, in wh...
George Alyfantis, Stathes Hadjiefthymiades, Lazaro...
Peer-to-peer networks have been commonly used for tasks such as file sharing or file distribution. We study a class of cooperative file distribution systems where a file is bro...
Due to our increasing reliance on computer systems, security incidents and their causes are important problems that need to be addressed. To contribute to this objective, the pape...
The increasing popularity of heterogeneous Webenabled devices and wired/wireless connections motivates the diffusion of content adaptation services that enrich the traditional Web...
The increase in power and connectivity of computers has enabled a growth in network games, with many games having numerous servers to which a player can connect. The game server s...
Steven Gargolinski, Christopher St. Pierre, Mark C...