Sciweavers

995 search results - page 151 / 199
» Performance Prediction in Production Environments
Sort
View
SIGMETRICS
2004
ACM
118views Hardware» more  SIGMETRICS 2004»
14 years 3 months ago
Optimizing the quality of scalable video streams on P2P networks
— The volume of multimedia data, including video, served through Peer-to-Peer (P2P) networks is growing rapidly. Unfortunately, high bandwidth transfer rates are rarely available...
Raj Kumar Rajendran, Dan Rubenstein
MMAS
2004
Springer
14 years 3 months ago
Challenges in Building Very Large Teams
Abstract. When agents coordinate according to the principles of teamwork they can flexibly, robustly and reliably achieve complex goals in complex, dynamic and even hostile enviro...
Paul Scerri, Katia Sycara-Cyranski
GW
2003
Springer
310views Biometrics» more  GW 2003»
14 years 3 months ago
Ghost in the Cave - An Interactive Collaborative Game Using Non-verbal Communication
The interactive game environment, Ghost in the Cave, presented in this short paper, is a work still in progress. The game involves participants in an activity using non-verbal emot...
Marie-Louise Rinman, Anders Friberg, Bendik Bendik...
DAWAK
2008
Springer
14 years 2 days ago
Mining Serial Episode Rules with Time Lags over Multiple Data Streams
The problem of discovering episode rules from static databases has been studied for years due to its wide applications in prediction. In this paper, we make the first attempt to st...
Tung-Ying Lee, En Tzu Wang, Arbee L. P. Chen
IJCAI
1993
13 years 11 months ago
Learning Finite Automata Using Local Distinguishing Experiments
One of the open problems listed in Rivest and Schapire, 1989] is whether and how that the copies of L in their algorithm can be combined into one for better performance. This pape...
Wei-Mein Shen