Sciweavers

995 search results - page 51 / 199
» Performance Prediction in Production Environments
Sort
View
RTSS
2006
IEEE
15 years 9 months ago
MCGREP - A Predictable Architecture for Embedded Real-Time Systems
Real-time systems design involves many important choices, including that of the processor. The fastest processors achieve performance by utilizing architectural features that make...
Jack Whitham, Neil C. Audsley
129
Voted
INTERACT
2007
15 years 4 months ago
Interfacing Video Capture, Editing and Publication in a Tangible Environment
The paper presents a novel approach to collecting, editing and performing visual and sound clips in real time. The cumbersome process of capturing and editing becomes fluid in the ...
Cati Vaucelle, Hiroshi Ishii
SEDE
2007
15 years 4 months ago
AVRATAR: A virtual environment for puppet animation
When it comes to three dimensional computer animations, the use of live actors to control the movements of onscreen characters produces a realism that is unsurpassed. But so are t...
Alexander Redei, Ed Tumbusch, Josh Koberstein, Ser...
80
Voted
WWW
2004
ACM
16 years 4 months ago
Scheduling web requests in broadcast environments
On-demand broadcast has been supported in the Internet to enhance system scalability. Unfortunately, most of existing on-demand scheduling algorithms did not consider the time con...
Jianliang Xu, Wang-Chien Lee, Jiangchuan Liu
107
Voted
ICSE
2009
IEEE-ACM
15 years 10 months ago
An environment for synchronous software development
Collaboration is essential for the development of complex software systems. When a team of developers is geographically distributed, collaboration aspects –such as awareness, co...
Lile Hattori, Michele Lanza