This paper describes and evaluates two algorithms for performing on-line failure recovery (data reconstruction) in redundant disk arrays. It presents an implementation of disk-ori...
Mark Holland, Garth A. Gibson, Daniel P. Siewiorek
The necessity for improved players and opponents in firstperson entertainment-based real-time artificial environments has inspired our research into artificial game players. We em...
The slowing pace of commodity microprocessor performance improvements combined with ever-increasing chip power demands has become of utmost concern to computational scientists. As...
Samuel Williams, John Shalf, Leonid Oliker, Shoaib...
We characterize the performance and power attributes of the conjugate gradient (CG) sparse solver which is widely used in scientific applications. We use cycle-accurate simulatio...
Konrad Malkowski, Ingyu Lee, Padma Raghavan, Mary ...
The current Internet is based on a stateless (datagram) architecture. However, many recent proposals rely on the maintenance of state information within network routers, leading t...