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» Performance of Optical Flow Techniques on Graphics Hardware
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IPPS
2007
IEEE
14 years 2 months ago
Pipelining Tradeoffs of Massively Parallel SuperCISC Hardware Functions
Parallel processing using multiple processors is a well-established technique to accelerate many different classes of applications. However, as the density of chips increases, ano...
Colin J. Ihrig, Justin Stander, Alex K. Jones
SI3D
1995
ACM
13 years 11 months ago
Real-Time Programmable Shading
One of the main techniques used by software renderers to produce stunningly realistic images is programmable shading—executing an arbitrarily complex program to compute the colo...
Anselmo Lastra, Steven Molnar, Marc Olano, Yulan W...
JUCS
2007
104views more  JUCS 2007»
13 years 7 months ago
Real-time Architecture for Robust Motion Estimation under Varying Illumination Conditions
: Motion estimation from image sequences is a complex problem which requires high computing resources and is highly affected by changes in the illumination conditions in most of th...
Javier Díaz, Eduardo Ros, Rafael Rodr&iacut...
WSCG
2004
152views more  WSCG 2004»
13 years 9 months ago
Detection of Collisions and Self-collisions Using Image-space Techniques
Image-space techniques have shown to be very efficient for collision detection in dynamic simulation and animation environments. This paper proposes a new image-space technique for...
Bruno Heidelberger, Matthias Teschner, Markus H. G...
ASPDAC
2011
ACM
297views Hardware» more  ASPDAC 2011»
12 years 11 months ago
CELONCEL: Effective design technique for 3-D monolithic integration targeting high performance integrated circuits
3-D monolithic integration (3DMI), also termed as sequential integration, is a potential technology for future gigascale circuits. Since the device layers are processed in sequent...
Shashikanth Bobba, Ashutosh Chakraborty, Olivier T...