We introduce a generative model of dense flow fields within a layered representation of 3-dimensional scenes. Using probabilistic inference and learning techniques (namely, varia...
This paper describes a new framework for video matting, the process of pulling a high-quality alpha matte and foreground from a video sequence. The framework builds upon technique...
Yung-Yu Chuang, Aseem Agarwala, Brian Curless, Dav...
Over the years, there have been two main branches of computer graphics image-synthesis research; one focused on interactivity, the other on image quality. Procedural shading is a ...
Numerical solution of any large, three-dimensional fluid flow problem is a computationally intensive task that typically requires supercomputer solution to achieve reasonable exec...
Optical flow estimation is one of the main subjects in computer vision. Many methods developed to compute the motion fields are built using standard heuristic formulation. In this...