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» Performance of Optical Flow Techniques on Graphics Hardware
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SCVMA
2004
Springer
14 years 1 months ago
A Generative Model of Dense Optical Flow in Layers
We introduce a generative model of dense flow fields within a layered representation of 3-dimensional scenes. Using probabilistic inference and learning techniques (namely, varia...
Anitha Kannan, Brendan J. Frey, Nebojsa Jojic
TOG
2002
208views more  TOG 2002»
13 years 7 months ago
Video matting of complex scenes
This paper describes a new framework for video matting, the process of pulling a high-quality alpha matte and foreground from a video sequence. The framework builds upon technique...
Yung-Yu Chuang, Aseem Agarwala, Brian Curless, Dav...
SIGGRAPH
1998
ACM
14 years 1 hour ago
A Shading Language on Graphics Hardware: The Pixelflow Shading System
Over the years, there have been two main branches of computer graphics image-synthesis research; one focused on interactivity, the other on image quality. Procedural shading is a ...
Marc Olano, Anselmo Lastra
ACMSE
2008
ACM
13 years 9 months ago
Parallel processing flow models on desktop hardware
Numerical solution of any large, three-dimensional fluid flow problem is a computationally intensive task that typically requires supercomputer solution to achieve reasonable exec...
Robert Geist, Zachary Jones, Jay E. Steele
ICIG
2009
IEEE
13 years 5 months ago
Statistical Modeling of Optical Flow
Optical flow estimation is one of the main subjects in computer vision. Many methods developed to compute the motion fields are built using standard heuristic formulation. In this...
Dongmin Ma, Véronique Prinet, Cyril Cassisa