We describe a framework for the automatic synthesis of biped locomotion controllers that adapt to uneven terrain at run-time. The framework consists of two components: a per-foots...
The increasing numbers of cores, shared caches and memory nodes within machines introduces a complex hardware topology. High-performance computing applications now have to carefull...
This paper explores the concept of early discard for interactive search of unindexed data. Processing data inside storage devices using downloaded searchlet code enables Diamond t...
Larry Huston, Rahul Sukthankar, Rajiv Wickremesing...
Whenever large homogeneous data structures need to be processed in a non-trivial way, e.g. in computational sciences, image processing, or system simulation, high-level array prog...
Exploiting the full computational power of current hierarchical multiprocessor machines requires a very careful distribution of threads and data among the underlying non-uniform ar...