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SIGGRAPH
2010
ACM
14 years 1 months ago
Terrain-adaptive bipedal locomotion control
We describe a framework for the automatic synthesis of biped locomotion controllers that adapt to uneven terrain at run-time. The framework consists of two components: a per-foots...
Jia-chi Wu, Zoran Popovic
PDP
2010
IEEE
14 years 1 months ago
hwloc: A Generic Framework for Managing Hardware Affinities in HPC Applications
The increasing numbers of cores, shared caches and memory nodes within machines introduces a complex hardware topology. High-performance computing applications now have to carefull...
François Broquedis, Jérôme Cle...
FAST
2004
13 years 10 months ago
Diamond: A Storage Architecture for Early Discard in Interactive Search
This paper explores the concept of early discard for interactive search of unindexed data. Processing data inside storage devices using downloaded searchlet code enables Diamond t...
Larry Huston, Rahul Sukthankar, Rajiv Wickremesing...
APPINF
2003
13 years 10 months ago
A Multithreaded Compiler Backend for High-level Array Programming
Whenever large homogeneous data structures need to be processed in a non-trivial way, e.g. in computational sciences, image processing, or system simulation, high-level array prog...
Clemens Grelck
IJPP
2010
156views more  IJPP 2010»
13 years 6 months ago
ForestGOMP: An Efficient OpenMP Environment for NUMA Architectures
Exploiting the full computational power of current hierarchical multiprocessor machines requires a very careful distribution of threads and data among the underlying non-uniform ar...
François Broquedis, Nathalie Furmento, Bric...