Sciweavers

648 search results - page 120 / 130
» Performance of an Application Layer Protocol for Wireless In...
Sort
View
NETGAMES
2004
ACM
14 years 25 days ago
Zoned federation of game servers: a peer-to-peer approach to scalable multi-player online games
Today’s Multi-player Online Games (MOGs) are challenged by infrastructure requirements, because of their server-centric nature. Peer-to-peer networks are an interesting alternat...
Takuji Iimura, Hiroaki Hazeyama, Youki Kadobayashi
INFOCOM
2006
IEEE
14 years 1 months ago
Optimizing Caching Policy for Loss Recovery in Reliable Multicast
— In reliable multicast, data packets can be cached at some nodes such as repair servers for future possible retransmission in loss recovery schemes. How to cache packets to opti...
Feng Xie, Gang Feng, Xun Yang
GLOBECOM
2008
IEEE
13 years 8 months ago
Outage Behavior of Cooperative Diversity with Relay Selection
Abstract—Cooperative diversity is a useful technique to increase reliability and throughput of wireless networks. To analyze the performance gain from cooperative diversity, outa...
Kampol Woradit, Tony Q. S. Quek, Watcharapan Suwan...
MSWIM
2004
ACM
14 years 25 days ago
IEEE 802.11 rate adaptation: a practical approach
Today, three different physical (PHY) layers for the IEEE 802.11 WLAN are available (802.11a/b/g); they all provide multi-rate capabilities. To achieve a high performance under v...
Mathieu Lacage, Mohammad Hossein Manshaei, Thierry...
TMC
2008
138views more  TMC 2008»
13 years 7 months ago
A Self-Repairing Tree Topology Enabling Content-Based Routing in Mobile Ad Hoc Networks
Content-based routing (CBR) provides a powerful and flexible foundation for distributed applications. Its communication model, based on implicit addressing, fosters decoupling amon...
Luca Mottola, Gianpaolo Cugola, Gian Pietro Picco