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» Performance prediction with skeletons
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DGCI
2006
Springer
14 years 3 days ago
Skeletonization and Distance Transforms of 3D Volumes Using Graphics Hardware
We propose a fast method for computing distance transforms and skeletons of 3D objects using programmable Graphics Processing Units (GPUs). We use an efficient method, called dista...
M. A. M. M. van Dortmont, H. M. M. van de Wetering...
SMI
2003
IEEE
172views Image Analysis» more  SMI 2003»
14 years 1 months ago
Skeleton Based Shape Matching and Retrieval
In this paper, we describe a novel method for searching and comparing 3D objects. The method encodes the geometric and topological information in the form of a skeletal graph and ...
H. Sundar, Deborah Silver, Nikhil Gagvani, Sven J....
IPPS
1999
IEEE
14 years 22 days ago
A Transformational Framework for Skeletal Programs: Overview and Case Study
A structured approach to parallel programming allows to construct applications by composing skeletons, i.e., recurring patterns of task- and data-parallelism. First academic and co...
Sergei Gorlatch, Susanna Pelagatti
CL
2010
Springer
13 years 8 months ago
Cost-driven autonomous mobility
Autonomous mobile programs (AMPs) offer a novel decentralised load management technology where periodic use is made of cost models to decide where to execute in a network. In this...
Xiao Yan Deng, Greg Michaelson, Philip W. Trinder
JCP
2008
162views more  JCP 2008»
13 years 8 months ago
Shape Recognition by Clustering and Matching of Skeletons
We perform the task of shape recognition using a skeleton based method. Skeleton of the shape is considered as a free tree and is represented by a connectivity graph. Geometric fea...
Hamidreza Zaboli, Mohammad Rahmati, Abdolreza Mirz...