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CVPR
2009
IEEE
3130views Computer Vision» more  CVPR 2009»
15 years 3 months ago
Motion Capture Using Joint Skeleton Tracking and Surface Estimation
This paper proposes a method for capturing the performance of a human or an animal from a multi-view video sequence. Given an articulated template model and silhouettes from a m...
Juergen Gall (BIWI, ETH Zurich), Carsten Stoll (Ma...
ICCV
2009
IEEE
15 years 1 months ago
Active Skeleton for Non-rigid Object Detection
We present a shape-based algorithm for detecting and recognizing non-rigid objects from natural images. The existing literature in this domain often cannot model the objects ver...
Xiang Bai, Xinggang Wang, Longin Jan Latecki, Weny...
ACCV
2009
Springer
14 years 3 months ago
3D Reconstruction of Human Motion and Skeleton from Uncalibrated Monocular Video
Abstract. This paper introduces a new model-based approach for simultaneously reconstructing 3D human motion and full-body skeletal size from a small set of 2D image features track...
Yen-Lin Chen, Jinxiang Chai
INFOSCALE
2006
ACM
14 years 2 months ago
A library of constructive skeletons for sequential style of parallel programming
Abstract— With the increasing popularity of parallel programming environments such as PC clusters, more and more sequential programmers, with little knowledge about parallel arch...
Kiminori Matsuzaki, Hideya Iwasaki, Kento Emoto, Z...
SMI
2010
IEEE
173views Image Analysis» more  SMI 2010»
13 years 6 months ago
Point Cloud Skeletons via Laplacian Based Contraction
—We present an algorithm for curve skeleton extraction via Laplacian-based contraction. Our algorithm can be applied to surfaces with boundaries, polygon soups, and point clouds....
Junjie Cao, Andrea Tagliasacchi, Matt Olson, Hao Z...