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DAGSTUHL
1997
13 years 11 months ago
Fast and Accurate Collision Detection for Virtual Environments
A realistic simulation system, which couples geometry and physics, can provide a useful toolkit for virtual environments. Interactions among moving objects in the virtual worlds a...
Ming C. Lin
RIAO
2000
13 years 11 months ago
Multimedia structuring using trees
Traditionally work on multimedia structuring has been centered on the creation of indices and their use for searching. Although searching is important there are many cases where t...
George Tzanetakis, Luc Julia
ECCV
2010
Springer
13 years 11 months ago
Joint Estimation of Motion, Structure and Geometry from Stereo Sequences
We present a novel variational method for the simultaneous estimation of dense scene flow and structure from stereo sequences. In contrast to existing approaches that rely on a ful...
Levi Valgaerts, Andrés Bruhn, Henning Zimme...
AIPS
2010
13 years 10 months ago
Forward-Chaining Partial-Order Planning
Over the last few years there has been a revival of interest in the idea of least-commitment planning with a number of researchers returning to the partial-order planning approach...
Amanda Jane Coles, Andrew Coles, Maria Fox, Derek ...
ICASSP
2010
IEEE
13 years 10 months ago
Camera-based clear path detection
In using image analysis to assist a driver to avoid obstacles on the road, traditional approaches rely on various detectors designed to detect different types of objects. We propo...
Qi Wu, Wende Zhang, Tsuhan Chen, B. V. K. Vijaya K...