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NETGAMES
2004
ACM
14 years 3 months ago
OpenPING: a reflective middleware for the construction of adaptive networked game applications
The emergence of distributed Virtual Reality (VR) applications that run over the Internet has presented networked game application designers with new challenges. In an environment...
Paul Okanda, Gordon S. Blair
ISMIS
1997
Springer
14 years 1 months ago
Knowledge-Based Image Retrieval with Spatial and Temporal Constructs
e about image features can be expressed as a hierarchical structure called a Type Abstraction Hierarchy (TAH). TAHs can be generated automatically by clustering algorithms based on...
Wesley W. Chu, Alfonso F. Cardenas, Ricky K. Taira
KDD
2005
ACM
151views Data Mining» more  KDD 2005»
14 years 10 months ago
Discovering evolutionary theme patterns from text: an exploration of temporal text mining
Temporal Text Mining (TTM) is concerned with discovering temporal patterns in text information collected over time. Since most text information bears some time stamps, TTM has man...
Qiaozhu Mei, ChengXiang Zhai
ICIP
2009
IEEE
13 years 7 months ago
Dynamic texture synthesis using a spatial temporal descriptor
Dynamic textures are image sequences with visual pattern repetition in time and space, such as smoke, flames, moving objects and so on. Dynamic texture synthesis is to provide a c...
Yimo Guo, Guoying Zhao, Jie Chen, Matti Pietik&aum...
ICMCS
2005
IEEE
162views Multimedia» more  ICMCS 2005»
14 years 3 months ago
Clustering of Video Objects by Graph Matching
We propose a new graph-based data structure, called Spatio Temporal Region Graph (STRG) which can represent the content of video sequence. Unlike existing ones which consider main...
JeongKyu Lee, Jung-Hwan Oh, Sae Hwang