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CHI
2006
ACM
14 years 9 months ago
Quantifying interpersonal influence in face-to-face conversations based on visual attention patterns
A novel measure for automatically quantifying the amount of interpersonal influence present in face-toface conversations is proposed based on the visualattention patterns of the p...
Kazuhiro Otsuka, Junji Yamato, Yoshinao Takemae, H...
CHI
2005
ACM
14 years 9 months ago
Intelligent lighting for a better gaming experience
Lighting assumes many aesthetic and communicative functions in game environments that affect attention, immersion, visibility, and emotions. Game environments are dynamic and high...
Magy Seif El-Nasr, Joseph A. Zupko, Keith Miron
CHI
2005
ACM
14 years 9 months ago
What is connected by mutual gaze?: user's behavior in video-mediated communication
Video-mediated communication systems such as teleconferencing and videophone have become popular. As with face-to-face communication, non-verbal cues such as gaze, facial expressi...
Naoki Mukawa, Tsugumi Oka, Kumiko Arai, Masahide Y...
CHI
2002
ACM
14 years 9 months ago
Camera angle affects dominance in video-mediated communication
Physical proximity and appearance guide people to interact with each other in different ways [1,6]. However, in Video-Mediated Communication (VMC), these are distorted in various ...
Wei Huang, Judith S. Olson, Gary M. Olson
CHI
2002
ACM
14 years 9 months ago
The effect of tangible interfaces on children's collaborative behaviour
The physical nature of the classroom means that children are continually divided into small groups. The present study examined collaboration on a story creation task using technol...
Danae Stanton, Victor Bayon, Camilla Abnett, Sue C...