Finding ways of reducing undesired behavior in online interactions is at the forefront of the social computing research agenda. One promising way to reduce perceived “bad behavi...
Jens Riegelsberger, Scott Counts, Shelly Farnham, ...
The motivation and objective for this paper is to demonstrate “Personal High Performance Computing (PHPC)”, which requires only a smaller number of computers, resources and sp...
Digital multimedia has gained popularity due to the huge success of the Internet. Users acquire and disseminate multimedia information using different types of devices and communi...
One of the key issues in designing appropriate and effective learning environments is understanding how learners advance and what factors contribute to their progress. This holds...
We describe a novel programming model for building, extending, and personalizing web-based data-driven applications. Categories and Subject Descriptors D.2.2 [Software Engineering...
Nitin Gupta 0003, Fan Yang 0002, Alan J. Demers, J...