Alice first meets Bob in an entertainment shop, then, they wish to share multimedia content, but Do they know what are trustworthy users? How do they share such information in a s...
In this paper, we present an approach to provide Quality of Service (QoS) for networked mobile gaming. In order to examine the QoS requirements of mobile games, we ported a simple...
Marcel Busse, Bernd Lamparter, Martin Mauve, Wolfg...
From experience with wireless sensor networks it has become apparent that dynamic reprogramming of the sensor nodes is a useful feature. The resource constraints in terms of energ...
Adam Dunkels, Niclas Finne, Joakim Eriksson, Thiem...
Complex social and information network search becomes important with a variety of applications. In the core of these applications, lies a common and critical problem: Given a labe...
Arijit Khan, Nan Li, Xifeng Yan, Ziyu Guan, Supriy...
We consider a wireless sensor network in which sensors are grouped into clusters, each with its own cluster head (CH). Each CH collects data from sensors in its cluster and relays...