For effective cooperation, sharing of resources, a good social climate and therefore better learning, students need to maintain awareness of the social situation in a group or a c...
In this paper, we evaluate the usability of multimodal feedback for enhancing immersion in augmented reality (AR) based product design environments, introduced in the paper [1]. We...
E-learning growth is driven by global, societal, and technological changes that both enable and require increased worker and learner mobility, access to distributed domain experti...
Abstract. Information systems engineering for design or knowledge communities is characterized by the fact that these communities constantly monitor themselves and initiate repair ...
This paper presents research on a collaborative learning environment in an urban elementary science classroom. The application, called RoomBugs, simulates a dynamic ecosystem of i...