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» Personalization and visualization on handheld devices
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GRAPHICSINTERFACE
2011
12 years 11 months ago
Effects of view, input device, and track width on video game driving
Steering and driving tasks – where the user controls a vehicle or other object along a path – are common in many simulations and games. Racing video games have provided users ...
Scott Bateman, Andre Doucette, Robert Xiao, Carl G...
AVI
2004
13 years 9 months ago
ZoneZoom: map navigation for smartphones with recursive view segmentation
ZoneZoom is an input technique that lets users traverse large information spaces on smartphones. Our technique ZoneZoom, segments a given view of an information space into nine su...
Daniel C. Robbins, Edward Cutrell, Raman Sarin, Er...
WWW
2001
ACM
14 years 8 months ago
Document Visualization on Small Displays
Limitation in display size and resolution on mobile devices is one of the main obstacles for wide-spread use of web applications in a wireless environment. Web pages are often too ...
Ka Kit Hoi, Dik Lun Lee, Jianliang Xu
PERCOM
2010
ACM
13 years 11 months ago
AutoGait: A mobile platform that accurately estimates the distance walked
—AutoGait is a mobile platform that autonomously discovers a user’s walking profile and accurately estimates the distance walked. The discovery is made by utilizing the GPS in...
Dae-Ki Cho, Min Mun, Uichin Lee, Williams J. Kaise...
PERCOM
2010
ACM
13 years 6 months ago
Exploring ambient visualizations of context information
— In this paper we investigate how ambient displays can be used to share context information. Currently, many personal devices provide context information, such as location or ac...
Florian Alt, Alireza Sahami Shirazi, Andreas Kaise...