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ATAL
2007
Springer
15 years 9 months ago
Estimating information value in collaborative multi-agent planning systems
This paper addresses the problem of identifying the value of information held by a teammate on a distributed, multi-agent team. It focuses on a distributed scheduling task in whic...
David Sarne, Barbara J. Grosz
ICA3PP
2009
Springer
15 years 7 months ago
Finding Object Depth Using Stereoscopic Photography
Stereoscopic scenes of the mankind is naturally caused by synthesizing two images produced by the parallax of the two eyes of human. Such being the case, mankind can distinguish t...
Yu-Hua Lee, Tai-Pao Chuang
FTDCS
2004
IEEE
15 years 6 months ago
Smart Phone: An Embedded System for Universal Interactions
In this paper, we present a system architecture that allows users to interact with embedded systems located in their proximity using Smart Phones. We have identified four models o...
Liviu Iftode, Cristian Borcea, Nishkam Ravi, Porli...
NETGAMES
2004
ACM
15 years 8 months ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen
SIGIR
2012
ACM
13 years 5 months ago
Time-based calibration of effectiveness measures
Many current effectiveness measures incorporate simplifying assumptions about user behavior. These assumptions prevent the measures from reflecting aspects of the search process...
Mark D. Smucker, Charles L. A. Clarke