This paper addresses the problem of identifying the value of information held by a teammate on a distributed, multi-agent team. It focuses on a distributed scheduling task in whic...
Stereoscopic scenes of the mankind is naturally caused by synthesizing two images produced by the parallax of the two eyes of human. Such being the case, mankind can distinguish t...
In this paper, we present a system architecture that allows users to interact with embedded systems located in their proximity using Smart Phones. We have identified four models o...
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Many current effectiveness measures incorporate simplifying assumptions about user behavior. These assumptions prevent the measures from reflecting aspects of the search process...