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ATAL
2007
Springer
14 years 2 months ago
Estimating information value in collaborative multi-agent planning systems
This paper addresses the problem of identifying the value of information held by a teammate on a distributed, multi-agent team. It focuses on a distributed scheduling task in whic...
David Sarne, Barbara J. Grosz
ICA3PP
2009
Springer
14 years 19 days ago
Finding Object Depth Using Stereoscopic Photography
Stereoscopic scenes of the mankind is naturally caused by synthesizing two images produced by the parallax of the two eyes of human. Such being the case, mankind can distinguish t...
Yu-Hua Lee, Tai-Pao Chuang
FTDCS
2004
IEEE
14 years 15 days ago
Smart Phone: An Embedded System for Universal Interactions
In this paper, we present a system architecture that allows users to interact with embedded systems located in their proximity using Smart Phones. We have identified four models o...
Liviu Iftode, Cristian Borcea, Nishkam Ravi, Porli...
NETGAMES
2004
ACM
14 years 2 months ago
Realizing bullet time effect in multiplayer games with local perception filters
Local perception filters exploit the limitations of human perception to reduce the effects of network latency in multiplayer computer games. Because they allow temporal distorti...
Jouni Smed, Henrik Niinisalo, Harri Hakonen
SIGIR
2012
ACM
11 years 11 months ago
Time-based calibration of effectiveness measures
Many current effectiveness measures incorporate simplifying assumptions about user behavior. These assumptions prevent the measures from reflecting aspects of the search process...
Mark D. Smucker, Charles L. A. Clarke