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CASES
2006
ACM
14 years 4 months ago
Automatic performance model construction for the fast software exploration of new hardware designs
Developing an optimizing compiler for a newly proposed architecture is extremely difficult when there is only a simulator of the machine available. Designing such a compiler requ...
John Cavazos, Christophe Dubach, Felix V. Agakov, ...
COMPGEOM
2006
ACM
14 years 4 months ago
Algorithms for two-box covering
We study the problem of covering a set of points or polyhedra in 3 with two axis-aligned boxes in order to minimize a function of the measures of the two boxes, such as the sum or...
Esther M. Arkin, Gill Barequet, Joseph S. B. Mitch...
CSCW
2006
ACM
14 years 4 months ago
Don't look stupid: avoiding pitfalls when recommending research papers
If recommenders are to help people be more productive, they need to support a wide variety of real-world information seeking tasks, such as those found when seeking research paper...
Sean M. McNee, Nishikant Kapoor, Joseph A. Konstan
ETRA
2006
ACM
114views Biometrics» more  ETRA 2006»
14 years 4 months ago
Visual attention in 3D video games
Understanding players’ visual attention patterns within an interactive 3D game environment is an important research area that can improve game level design and graphics. Several...
Su Yan, Magy Seif El-Nasr
ETRA
2006
ACM
198views Biometrics» more  ETRA 2006»
14 years 4 months ago
Perceptual attention focus prediction for multiple viewers in case of multimedia perceptual compression with feedback delay
Human eyes have limited perception capabilities. Only 2 degrees of our 180 degree vision field provide the highest quality of perception. Due to this fact the idea of perceptual a...
Oleg Komogortsev, Javed I. Khan
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