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GIS
2007
ACM
14 years 11 months ago
Where were we: communities for sharing space-time trails
We consider trails to be a document type of growing importance, authored in abundance as locative technologies become embedded in mobile devices carried by billions of humans. As ...
Scott Counts, Marc Smith
ICMB
2006
IEEE
102views Business» more  ICMB 2006»
14 years 4 months ago
Card-based Macropayment for Mobile Phones
Most new entrants into the mobile commerce marketplace are faced with a paradox; how can we attract users without merchants, and how can we attract merchants without customers? Wi...
Philip Garner, Reuben Edwards, Paul Coulton
HT
2003
ACM
14 years 3 months ago
Paper chase revisited: a real world game meets hypermedia
In this short paper, we present a location aware mobile game which lets users play a paper chase game on a mobile device. By using their physical movement and location in the real...
Susanne Boll, Jens Krösche, Christian Wegener
SECON
2010
IEEE
13 years 8 months ago
iPoint: A Platform-Independent Passive Information Kiosk for Cell Phones
We introduce iPoint, a passive device that can interact and deliver information to virtually any mobile phone equipped with a WiFi network interface and a camera. The iPoint does n...
Hooman Javaheri, Guevara Noubir
AICOM
2005
108views more  AICOM 2005»
13 years 10 months ago
SIADEX: An interactive knowledge-based planner for decision support in forest fire fighting
SIADEX is a complex framework that integrates several AI techniques able to design fighting plans against forest fires. It is based on four main components, a web server, that cent...
Marc de la Asunción, Luis A. Castillo, Juan...