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ACMACE
2008
ACM
13 years 9 months ago
Designing location-based mobile games with a purpose: collecting geospatial data with CityExplorer
The games with a purpose paradigm proposed by Luis von Ahn [9] is a new approach for game design where useful but boring tasks, like labeling a random image found in the web, are ...
Sebastian Matyas, Christian Matyas, Christoph Schl...
CSCWD
2008
Springer
13 years 9 months ago
CEBON: Collaborative estimation based on negotiation
: The Software Engineering community has been trying to get fast and accurate software estimations for many years. Most of the proposed methods require historical information and/o...
Fabian Poblete, José A. Pino, Sergio F. Och...
CHI
2009
ACM
14 years 2 months ago
Matchin: eliciting user preferences with an online game
Eliciting user preferences for large datasets and creating rankings based on these preferences has many practical applications in community-based sites. This paper gives a new met...
Severin Hacker, Luis von Ahn
ASSETS
2006
ACM
14 years 1 months ago
Dynamically adapting GUIs to diverse input devices
Many of today’s desktop applications are designed for use with a pointing device and keyboard. Someone with a disability, or in a unique environment, may not be able to use one ...
Scott Carter, Amy Hurst, Jennifer Mankoff, Jack Li
CIKM
2006
Springer
13 years 11 months ago
Mining blog stories using community-based and temporal clustering
In recent years, weblogs, or blogs for short, have become an important form of online content. The personal nature of blogs, online interactions between bloggers, and the temporal...
Arun Qamra, Belle L. Tseng, Edward Y. Chang