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NETGAMES
2005
ACM
14 years 3 months ago
Dissecting server-discovery traffic patterns generated by multiplayer first person shooter games
We study the ‘background traffic’ resulting from tens of thousands of networked first person shooter (FPS) clients searching for servers on which to play. Networked, multiplay...
Sebastian Zander, David Kennedy, Grenville J. Armi...
MMM
2009
Springer
169views Multimedia» more  MMM 2009»
14 years 6 months ago
Personalized Image Recommendation
—In this paper, we have developed a novel framework called JustClick to enable personalized image recommendation via exploratory search from large-scale collections of manuallyan...
Yuli Gao, Hangzai Luo, Jianping Fan
IPM
2010
106views more  IPM 2010»
13 years 8 months ago
An asynchronous collaborative search system for online video search
There are a number of multimedia tasks and environments that can be collaborative in nature and involve contributions from more than one individual. Examples of such tasks include...
Martin Halvey, David Vallet, David Hannah, Yue Fen...
KDD
2008
ACM
199views Data Mining» more  KDD 2008»
14 years 10 months ago
Efficient computation of personal aggregate queries on blogs
There is an exploding amount of user-generated content on the Web due to the emergence of "Web 2.0" services, such as Blogger, MySpace, Flickr, and del.icio.us. The part...
Ka Cheung Sia, Junghoo Cho, Yun Chi, Belle L. Tsen...
MMS
2008
13 years 10 months ago
Canonical processes for creating personalized semantically rich multimedia presentations
Authoring of multimedia content can be considered as composing media assets such as images, videos, text, and audio in time, space, and interaction into a coherent multimedia pres...
Ansgar Scherp