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RECSYS
2009
ACM
14 years 2 months ago
An incentive-based architecture for social recommendations
We present an incentive-based architecture for providing recommendations in a social network. We maintain a distinct reputation system for each individual and we rely on users to ...
Rajat Bhattacharjee, Ashish Goel, Konstantinos Kol...
HUC
2010
Springer
13 years 9 months ago
MoviPill: improving medication compliance for elders using a mobile persuasive social game
Medication compliance is a critical component in the success of any medical treatment. However, only 50% of patients correctly adhere to their prescription regimens. Mobile and ub...
Rodrigo de Oliveira, Mauro Cherubini, Nuria Oliver
ICWSM
2009
13 years 5 months ago
MakeMyPage: Social Media Meets Automatic Content Generation
Finding out about a topic online can be time consuming. It involves visiting multiple news sites, encyclopedia entries, video repositories and other resources while discarding irr...
Francisco Iacobelli, Kristian J. Hammond, Larry Bi...
CSCW
2000
ACM
14 years 16 days ago
Providing presence cues to telephone users
A significant problem with telephone communication is that callers do not have enough awareness about the Personal Presence of people they want to call. The result can be unwanted...
Allen E. Milewski, Thomas M. Smith
WWW
2009
ACM
14 years 8 months ago
Learning to recognize reliable users and content in social media with coupled mutual reinforcement
Community Question Answering (CQA) has emerged as a popular forum for users to pose questions for other users to answer. Over the last few years, CQA portals such as Naver and Yah...
Jiang Bian, Yandong Liu, Ding Zhou, Eugene Agichte...