A longitudinal design was employed to collect three waves of survey data over a 14 month period from 2790 online gamers. Respondents were asked questions about their gaming activi...
This paper is about the evolution of a system prototype called Pensieve whose goal is to support people's reminiscing practices. A number of technologies exist to manage memo...
Dan Cosley, Kathy Akey, Brian Alson, Jonathan Baxt...
We present the Pointing Magnifier as a case study for understanding the issues and challenges of deploying lab-validated pointing facilitation techniques into the real world. The ...
We present a demonstration of the intelligent agent-based system ORIENT (Overcoming Refugee Integration with Empathic Novel Technology). We summarise the application domain: educa...
Ruth Aylett, Michael Kriegel, Mei Yii Lim, Jo&atil...
This paper describes a telepresence device called PortaPerson. This is the first project in a larger initiative known as the Connected Conference Room, which aims to improve the u...
Nicole Yankelovich, Nigel Simpson, Jonathan Kaplan...