Sciweavers

259 search results - page 44 / 52
» Personalizing CS1 with robots
Sort
View
ICML
2005
IEEE
14 years 8 months ago
Recognition and reproduction of gestures using a probabilistic framework combining PCA, ICA and HMM
This paper explores the issue of recognizing, generalizing and reproducing arbitrary gestures. We aim at extracting a representation that encapsulates only the key aspects of the ...
Sylvain Calinon, Aude Billard
ACMACE
2008
ACM
13 years 9 months ago
IncreTable, a mixed reality tabletop game experience
IncreTable is a mixed reality tabletop game inspired by The Incredible Machine. Users can combine real and virtual game pieces in order to solve puzzles in the game. Game actions ...
Jakob Leitner, Michael Haller, Kyungdahm Yun, Woon...
BC
2008
134views more  BC 2008»
13 years 7 months ago
Interacting with an artificial partner: modeling the role of emotional aspects
In this paper we introduce a simple model based on probabilistic finite state automata to describe an emotional interaction between a robot and a human user, or between simulated a...
Isabella Cattinelli, Massimiliano Goldwurm, N. Alb...
ICCV
2011
IEEE
12 years 7 months ago
Discovering Object Instances from Scenes of Daily Living
We propose an approach to identify and segment objects from scenes that a person (or robot) encounters in Activities of Daily Living (ADL). Images collected in those cluttered sce...
Hongwen Kang, Martial Hebert, Takeo Kanade
WACV
2008
IEEE
14 years 1 months ago
Distributed Visual Processing for a Home Visual Sensor Network
deliver objects, handle emergency, wherever he/she is inside the home. In addition, the burden of processing We address issues dealing with distributed visual power can be distribu...
Kwangsu Kim, Gérard G. Medioni