This paper proposes the design rationale of a wearable display that is able to convey the behavioral typology of its wearers by merging insights from wearable computing, aesthetic...
— Human centred services are increasingly common in the market of mobile devices. However, affective aware services are still scarce. In turn, the recognition of secondary emotio...
We present SmallWorlds, a visual interactive graph-based interface that allows users to specify, refine and build item-preference profiles in a variety of domains. The interface f...
Brynjar Gretarsson, John O'Donovan, Svetlin Bostan...
When exposed to novel dynamical conditions (e.g., externally imposed forces), neurologically intact subjects easily adjust motor commands on the basis of their own reaching errors...
Nicole Malfait, Kenneth F. Valyear, Jody C. Culham...
Applications for mobile devices have some restrictions because of the limited capabilities and heterogeneity of these devices. However, their communication capabilities allow the d...