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ICCV
2009
IEEE
15 years 2 months ago
Shadow cameras: Reciprocal views from illumination masks
Scene appearance from the point of view of a light source is called a reciprocal or dual view. Since there exists a large diversity in illumination, these virtual views may be no...
Sanjeev J. Koppal and Srinivasa G. Narasimhan
CGF
2002
107views more  CGF 2002»
13 years 8 months ago
Geometric Approximations Towards Free Specular Comic Shading
We extend the standard solution to comic rendering with a comic-style specular component. To minimise the computational overhead associated with this extension, we introduce two o...
Holger Winnemöller, Shaun Bangay
CVPR
2005
IEEE
14 years 11 months ago
Camera Calibration and Light Source Estimation from Images with Shadows
In this paper, we describe how camera parameters and light source orientation can be recovered from two perspective views of a scene given only two vertical lines and their cast s...
Xiaochun Cao, Mubarak Shah
EGH
2010
Springer
13 years 7 months ago
Real time volumetric shadows using polygonal light volumes
This paper presents a more efficient way of computing single scattering effects in homogeneous participating media for real-time purposes than the currently popular ray-marching b...
Markus Billeter, Erik Sintorn, Ulf Assarsson
CVIU
2007
157views more  CVIU 2007»
13 years 9 months ago
Camera calibration and light source orientation from solar shadows
In this paper, we describe a method for recovering camera parameters from perspective views of daylight shadows in a scene, given only minimal geometric information determined fro...
Xiaochun Cao, Hassan Foroosh