Rate distortion optimization with Lagrangian formulation is widely used in video encoder control and has proved effective in achieving a good trade-off between coding efficiency a...
We show how to construct the category of games and innocent strategies from a more primitive category of games. On that category we define a comonad and monad with the former dis...
Software developers are constantly required to modify and adapt application features in response to changing requirements. The problem is that just by reading the source code, it ...
—This paper describes a clipping engine, which processes the view clipping, perspective division, and view-port mapping of 3D graphics. Complexity of polygon clipping algorithm c...
In this paper we present an algorithm to automatically produce artistic drawings from stereo image pairs. The input to the algorithm is a natural scene, along with a user-defined...