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» Persuasion in ambient intelligence
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AIIDE
2007
13 years 11 months ago
A Demonstration of ScriptEase Motivational Ambient and Latent Behaviors for Computer RPGs
This demonstration describes the generation of ambient and latent NPC behavior scripts using generative behavior patterns with ScriptEase. Our behavior model supports behavior rol...
Maria Cutumisu, Duane Szafron, Jonathan Schaeffer,...
AMI
2008
Springer
13 years 9 months ago
JXTA-SOAP: Implementing Service-Oriented Ubiquitous Computing Platforms for Ambient Assisted Living
The challenging context of Ambient Assisted Living (AAL) demands for a service-oriented technological shift in the field of ubiquitous computing. Recently, novel paradigms have be...
Michele Amoretti, Maria Chiara Laghi, Francesco Za...
PAAMS
2010
Springer
13 years 6 months ago
A Model-Based Ambient Agent Providing Support in Handling Desire and Temptation
An ambient agent system is presented estimating a human's dynamics of desiring and being tempted. The agent is equipped with a dynamical model of the human's processes wh...
Mark Hoogendoorn, Zulfiqar A. Memon, Jan Treur, Mu...
CORR
2007
Springer
128views Education» more  CORR 2007»
13 years 8 months ago
Ambient Multimodality: an Asset for Developing Universal Access to the Information Society
Our aim is to point out the benefits that can be derived from research advances in the implementation of concepts such as ambient intelligence and ubiquitous/pervasive computing f...
Noelle Carbonell
AMI
2008
Springer
13 years 10 months ago
Adaptive Estimation of Emotion Generation for an Ambient Agent Model
To improve the performance and wellbeing of humans in complex human-computer interaction settings, an interesting challenge for an ambient (or pervasive) agent system is to recogni...
Tibor Bosse, Zulfiqar A. Memon, Jan Treur