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» Persuasion in ambient intelligence
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FLAIRS
2006
13 years 10 months ago
Celerina - A Generative Music System Using Aesthetical Reduction Applied to Simple Cellular Automata
Celerina is the software core of a realtime system for dynamic music generation. Several one-dimensional binary cellular automata generate melodic patterns that are subsequently r...
John Flury, Daniel Bisig
HCI
2007
13 years 10 months ago
An Agent-Based Framework for Context-Aware Services
Abstract. A major challenge of Ambient Intelligence lies in building middleware that can ease service implementation through allowing the application developer to emphasize only th...
Axel Bürkle, Wilmuth Müller, Uwe Pfirrma...
ATAL
1997
Springer
14 years 24 days ago
A Framework for Argumentation-Based Negotiation
Abstract. Many autonomous agents operate in domains in which the cooperation of their fellow agents cannot be guaranteed. In such domains negotiation is essential to persuade other...
Carles Sierra, Nicholas R. Jennings, Pablo Noriega...
ARGMAS
2008
Springer
13 years 10 months ago
Personality-Based Practical Reasoning
In virtual training scenarios, agent technology can be used to build a virtual tutor that assists a student during training. In a dialogue using argumentation schemes, the virtual ...
Thomas L. van der Weide, Frank Dignum, John-Jules ...
ISVC
2005
Springer
14 years 2 months ago
Mining Paths of Complex Crowd Scenes
The Ambient Intelligence (AmI) paradigm requires a robust interpretation of people actions and behaviour and a way for automatically generating persistent spatial-temporal models o...
Beibei Zhan, Paolo Remagnino, Sergio A. Velastin