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ACMACE
2005
ACM
14 years 2 months ago
Designing sound for a pervasive mobile game
We examine the role of sound design in pervasive mobile games. As a case study, we present the sound design and evaluation of a working prototype game called The Songs of North. A...
Inger Ekman, Laura Ermi, Jussi Lahti, Jani Nummela...
PERVASIVE
2009
Springer
14 years 3 months ago
Situvis: A Visual Tool for Modeling a User's Behaviour Patterns in a Pervasive Environment
Abstract. One of the key challenges faced when developing contextaware pervasive systems is to capture the set of inputs that we want a system to adapt to. Arbitrarily specifying r...
Adrian K. Clear, Ross Shannon, Thomas Holland, Aar...
DAIS
2008
13 years 10 months ago
A Comprehensive Context Modeling Framework for Pervasive Computing Systems
Context management in pervasive computing environments must reflect the specific characteristics of these environments, e.g. distribution, mobility, resource-constrained devices, o...
Roland Reichle, Michael Wagner, Mohammad Ullah Kha...
SIGOPSE
2000
ACM
14 years 24 days ago
A system architecture for pervasive computing
Pervasive computing, with its focus on users and their tasks rather than on computing devices and technology, provides an attractive vision for the future of computing. But, while...
Robert Grimm, Thomas E. Anderson, Brian N. Bershad...
ICDCS
2002
IEEE
14 years 1 months ago
Balancing Performance, Energy, and Quality in Pervasive Computing
We describe Spectra, a remote execution system for batterypowered clients used in pervasive computing. Spectra enables applications to combine the mobility of small devices with t...
Jason Flinn, SoYoung Park, Mahadev Satyanarayanan